VR entrance
  • THE CHALLENGE

    Autistic adults face significant barriers to independence, employment, and social connection. While XR technologies show promise for supporting autistic users, most solutions aren't co-designed with the community they aim to serve.

    THE INNOVATION

    Project PHoENIX developed the first multi-user online XR environment specifically co-designed with autistic participants to explore commercial VR tools and support transition to adult life.

    MY ROLE

    Video Production Specialist & Research Assistant

    • Produced all project videos for user onboarding and accessibility

    • Designed graphics and visual assets for XR environments

    • Conducted interviews and user research with autistic participants

    • Developed inclusive research methods for XR-based data collection

    • Created multimedia documentation of co-design process

  • ACCESSIBLE CONTENT PRODUCTION

    Video Preview System Development

    Challenge: Autistic users expressed need to preview virtual spaces before experiencing them

    Solution: Comprehensive video gallery providing overviews of all XR environments

    Video Production Portfolio:

    • Training Space Navigation Tutorials - Step-by-step guidance videos

    • VR Gallery Previews - Virtual walkthroughs of museum-style exhibits

    • Social VR Tools Demonstrations - Software feature explanations

    • User Onboarding Videos - Accessible instructions for XR setup

    • Research Process Documentation - Behind-the-scenes methodology videos

    Technical Production Specifications:

    • Closed captioning for all video content

    • Clear audio narration with controlled pacing

    • High-contrast visuals optimized for diverse visual processing needs

    • Multiple format outputs for different accessibility requirements

    • Consistent visual branding across all video materials

    Graphic Design Integration:

    • Custom graphics for XR environment navigation

    • Visual communication aids for non-verbal participants

    • Badge and trophy system graphics for gamified training space

    • Infographic design for research findings presentation

    • Accessible icon systems for universal comprehension

  • PARTICIPATORY RESEARCH APPROACH

    Co-Design Research Leadership

    Methodology: Direct engagement with autistic participants as co-designers

    Participants: Autistic adults focusing on transition and lifespan issues

    Approach: Multi-modal data collection respecting communication preferences

    "GIF it UP!" Innovation

    Challenge: Some autistic participants experience verbal communication challenges

    Solution: Developed GIF-based feedback system for expressing thoughts and feelings

    Implementation: Integrated visual communication tools into XR environment

    Impact: Enabled authentic participation from non-verbal community members

    Interview and Data Collection Methods:

    • Traditional verbal interviews for participants who preferred spoken communication

    • Visual storytelling sessions using multimedia tools

    • XR-embedded feedback collection during virtual experiences

    • Digital "selfie" activities for personal expression and sharing

    • Multi-sensory response options accommodating different communication styles

    Research Ethics and Accessibility:

    • Community-first approach respecting autistic self-advocacy principles

    • Flexible data collection timelines accommodating individual needs

    • Multiple means of expression ensuring authentic voice capture

    • Participant validation of research interpretations and findings

  • MULTIMEDIA DESIGN CONTRIBUTIONS

    Professional Graphics Creation

    Adobe Photoshop: Advanced graphic design and photo manipulation

    • Custom XR environment navigation graphics and visual wayfinding systems

    • Professional photo editing for research documentation and presentations

    • Complex graphic compositions for museum-style exhibit displays

    • High-resolution asset creation for XR environment integration

    Canva: Rapid design and collaborative graphics

    • Quick turnaround graphics for iterative design feedback

    • Accessible template-based designs for consistent visual branding

    • Social media and presentation graphics for research dissemination

    • Collaborative design elements for team review and stakeholder feedback

    Visual Asset Portfolio:

    • Training Space Graphics - Photoshop-created badges, trophies, and achievement systems

    • Gallery Exhibit Design - Professional layouts combining Photoshop precision with Canva efficiency

    • Research Infographics - Accessible data visualization using both platforms

    • Wayfinding Systems - Custom iconography and navigation aids

    • Presentation Materials - Professional research documentation graphics

    Design Workflow Integration:

    • Photoshop for complex, high-resolution professional assets

    • Canva for rapid prototyping and stakeholder collaboration

    • Seamless workflow between platforms for different project phases

    • Version control and team collaboration across both design environments

  • INCLUSIVE TECHNOLOGY IMPLEMENTATION

    Video Production Technical Approach

    Equipment: Professional cameras optimized for XR environment capture

    Editing: Multi-track audio for clear narration and ambient sound control

    Accessibility: Universal design principles applied to all video content

    Distribution: Multiple format outputs for various assistive technologies

    Research Data Collection Innovation

    XR-Embedded Tools: Integrated feedback collection within virtual environments

    Multi-Modal Options: Visual, auditory, and kinesthetic response opportunities

    Real-Time Documentation: Live capture of user interactions and preferences

    Participant Validation: Community review and approval of all research interpretations

    Collaborative Technology Solutions:

    • Screen recording integration for detailed user journey documentation

    • Multi-user XR environment coordination for group research sessions

    • Cloud-based asset sharing for distributed team collaboration

    • Version control systems for iterative design and content updates

  • TRANSFERABLE RESEARCH FRAMEWORKS

    Inclusive Research Model Development

    Created replicable methodology for engaging marginalized communities in XR research

    Demonstrated effectiveness of multi-modal data collection in technology studies

    Established best practices for video-based accessibility in research contexts

    Developed community partnership framework for authentic co-design

    Corporate Training Applications:

    • Video preview methodology applicable to employee onboarding

    • Multi-modal feedback systems valuable for diverse workplace learning

    • Co-design principles transferable to inclusive product development

    • Accessibility-first content creation relevant to global workforce needs

    Professional Skills Demonstrated:

    ✓ Advanced video production with accessibility focus

    ✓ Inclusive research methodology design and implementation

    ✓ Community partnership development and maintenance

    ✓ Multi-modal content creation for diverse audiences

    ✓ XR technology integration with traditional research methods

  • BOTTOM LINE IMPACT

    This project demonstrates my ability to:

    ✓ Produce professional multimedia content that serves accessibility and inclusion goals

    ✓ Design and implement innovative research methodologies for marginalized communities

    ✓ Create visual and video assets that support complex technical environments

    ✓ Facilitate authentic community participation in technology research

    ✓ Bridge traditional research methods with emerging XR technologies

Produced accessible videos and conducted user research for Project PHoENIX, an XR environment co-designed with autistic adults.

View the complete Project

Multi-user XR Environment Co-designed with Autistic Adults

The combination of video production expertise, inclusive research methodology, and community-centered design approach resulted in breakthrough research tools that enabled authentic participation from autistic adults in XR technology evaluation

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